Irish Symposium on Game-Based Learning (iGBL) at WIT on 19th May 2011.
Game-Based Learning (GBL) is a fascinating medium which has the potential to increase both motivation and learning on the part of the learners.
GBL has captured the interest of researchers, and some educators have already started to embrace this technology.
Although there is a solid body of evidence on the educational effectiveness of GBL, it still needs to gain more recognition amongst Irish teachers, lecturers, and policy-makers.
For this purpose, a symposium on Game-Based Learning (GBL) will be organised in Waterford Institute of Technology on Thursday 19th May 2011.
The purpose of this symposium is to:
- Report on the use of GBL in Irish primary, secondary and third-level education
- Define the roadmap for GBL in Ireland
- Provide evidence of the effectiveness of GBL to motivate and learn
- Identify how GBL can be included and facilitated in Irish instructional settings.
This symposium will bring together teachers, lecturers, students and researchers, and provide insights from different perspectives such as educational psychology, sociology, Human Computer Interaction (HCI), Artificial Intelligence, Game Design, or Instructional Design. It will also be a great opportunity to network and share ideas with other like-minded researchers and practitioners.

