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SETU Waterford offers a broad range of academic programmes from levels 6 to 10 on the national framework of qualifications across Business, Education, Engineering, Health Sciences, Humanities, Science and Computing.

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Code
SE600
Cao points
🛈306 -577
Level
8
Campus
Cork Road
Duration
4 years
Credits
240 ECTS
Placements
Available
Study Abroad
Yes
International Applications
Accepted
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What is the BSc (Hons) in Computer Science (Games Development)?

The BSc (Hons) in Computer Science (Games Development) is a full-time, four year, honours degree course of study that can be chosen within the BSc (Hons) in Computer Science Common Entry Route.

Course Aims

Game developers design and create video games for computers and mobile devices. Students will develop a portfolio of playable games and game prototypes using high-level game development tools such as Unity and Unreal. In addition they will develop proficiency in high performance game development using industry-standard languages such as C++, C# and Javascript. Genres of games which students will develop include 2D side-scrolling platformers, first-person shooters and survival games in 2D/3D. Students will develop skills to enable them to create games ranging in technical complexity from indie and casual games up to AAA high-end commercial games.

Flexible Semester

Students take part in a (paid) work placement in semester 6. This placement takes place in a software house or the IT department of a large company or industry. Companies such as IBM and Microsoft have a long association with the placement of our students. Students have found this an invaluable experience.

Remixes & Reboots: Technology

There have been huge developments in the ways in which we use technology in 2013, compared with 2003 and many of them are up for discussion in this episode of Reboots & Remixes. Smartphones, tablets, social media, YouTube, Skype, gaming - and we're only scratching the surface.

This episode was written, edited and produced by Sean Bray and Rob O'Connor.
Features contributions from Eamonn de Leastar (TSSG), Danny O'Dwyer (Gamespot), Dr. Niamh Murphy (SETU Waterford) and Stuart Clarke (Hotpress).

Year 1
Semester 1Semester 2
Programming Fundamentals 1Programming Fundamentals 2
The Computer IndustryWeb App Development
Discrete MathematicsComputer Systems 2
Computer Systems 1Applied Calculus
Physics 1Physics 2
Website Development2D Game Development
Year 2
Semester 3Semester 4
Data Structures and Algorithms Database Structures and Algorithms 2
Relational DatabasesStatistics and Probability
Computer NetworksApplied Cryptography
Mathematical MethodsSoftware Eng. Practice
Introduction to Game Design Introduction to Game Development
Professional Communications3D Game Assets
Year 3
Semester 5Semester 6
Games Development PracticumChoose one of the following electives:
Web App Development 2*Study Abroad
NoSQL Databases*Industrial Placement
Developer Operations*Voluntary Organisation Project
Professional Practice*Professional Certification
Introduction to C++ for Games * = Elective
Year 4
Semester 7Semester 8
Data Mining 1Functional Programming
Mobile App Development 2Project 2
Distributed SystemsData Mining 2
Project 1Advanced 3D Game Development
Game Development in C++Free Elective
Mobile Game Development

Detailed information on all modules is available in the course handbook:

Applied Computing Programme Handbook

Leaving Cert: Entry requirements for the BSc (Hons) in Computer Science (Games Development)

2 subjects: H5
4 subjects: O6/H7
English or Irish: O6/H7
Mathematics: O3/H7

How to apply for the BSc (Hons) in Computer Science (Games Development) on the CAO:

The entry route for this programme is from SE600 BSc (Hons) in Computer Science (Common Entry). Applicants who select degree option SE600 GAD (Games Development) are guaranteed a place in that programme, subject to meeting the entry requirements and points. Applicants who are undecided about their degree option should choose SE600 GEN.

At the end of year 1, students must confirm their degree option and may change their selection up to that date.

Advanced and Equivalent Entry for the BSc (Hons) in Applied Computing (Games Development):

Career Opportunities for BSc (Hons) in Computer Science (Games Development) graduates:

Employment prospects in computing are extremely healthy at the moment, with demand for skilled graduates exceeding supply. Graduates of this course will have the skills necessary to follow opportunities that present themselves in this growing industry as well as having the freedom to choose their own career path.

Follow on Study for BSc (Hons) in Computer Science  (Games Development) graduates:

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Course Leader
Robert O Connor
Mr. Robert O Connor
Lecturer
Tel: 51302073 [email protected]

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