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iGBL 2012 is a two-day event hosted in South East Technological University on Thursday 7th and Friday 8th June 2012. This symposium will bring together academics and the industry to assess how Game-Based Learning can be promoted and deployed in instructional settings.

The program for this event includes:

  • Key note from Derek Robertson (Learning and Teaching Scotland, National Adviser for Emerging Technologies and Learning )
  • Presentations and showcases from researchers, instructors and Serious Games companies
  • Workshops on Game-Based Learning
Derek RobertsonKeynote Address

We are delighted to welcome Derek Robertson (Learning and Teaching Scotland, National Adviser for Emerging Technologies and Learning) as our keynote speaker.

His work includes his published research into the impact on mental maths attainment of the Dr Kawashima’s Brain Training game for the Nintendo DS and many of his ideas and initiatives - such as using Guitar Hero, Nintendogs and Endless Ocean -have become popular in schools. Currently he is looking much closer into the design of computer games in terms of their learning paradigm so that the self-determination, self-assessment and self-improvement that appears to occur naturally in the computer games environment can be exploited and transferred into how schools present learning to learners. His grounded approach to any use of technology always makes him ask just what positive impact there is on learning and he is passionately convinced that appropriate and informed use of computer games can most certainly have that desired impact.
Derek Robertson’s career in education has seen him work as a primary school teacher, a staff tutor in a council education department, a lecturer on the B.ED(P) and PGDE(P) teacher preparation courses at the University of Dundee and now as National Adviser for Emerging Technologies and Learning at Learning and Teaching Scotland. In his current position he leads the team responsible for exploring and developing the effective uses of computer games to enhance teaching, learning and assessment approaches that underpin Scotland’s new curriculum: Curriculum for Excellence.

A major aspect of Derek’s work has been involved with exploring and articulating just how game-based learning can have a positive impact on children’s learning experiences and to this end he established Learning and Teaching Scotland’s Consolarium initiative, which was aimed at exploring how the challenging, demanding and culturally relevant and appealing world of the computer game could play a valid and worthwhile part in Scottish pupils’ educational experiences.

The conference will be held in the O'Connell Bianconi Building, which is located just inside of the Cork road entrance, to the right hand side, as you enter from Cork Road. The venue will be well signposted.

The conference will take place in the lecture theatres on the ground floor of the O'Connell Bianconi Building (Building 14 on the map). A detailed map of the campus is available here.

Getting to WIT

From Dublin, Kilkenny, Carlow (using the toll bridge):
Take the M9 / N9 towards Waterford. At the first roundabout on approach to Waterford, take the first exit (signposted Waterford / Cork / Rosslare). At the next roundabout, take the third exit (signposted N25 / Cork / Waterford South). Proceed through the toll bridge (toll is €1.90 per car). Take the exit directly after the toll bridge (signposted Waterford South/R710). At the top of the off-ramp, go left at the small roundabout, then straight through two larger roundabouts (signposted R710/City Centre/Tramore). At the next roundabout (landmark B&Q on your left), take the first exit (signposted City Centre). Proceed down the Cork Road for approx 2km and the main entrance to WIT’s main campus is on the left.

From Dublin, Kilkenny, Carlow (avoiding the toll bridge):
Take the M9 / N9 towards Waterford. At the first roundabout on approach to Waterford, take the first exit (signposted Waterford / Cork / Rosslare). At the next roundabout, take the second exit (signposted Waterford). Follow signs to Waterford until you reach Rice Bridge, beside the Railway Station. Go right at the roundabout, cross the bridge and take a left turn along the quays. At the end of the quays (at the Tower Hotel) follow the road around to the right onto The Mall. Carry on straight on this street which becomes the Cork Road after about 1 km. The College Street campus is on the right 1 km from the quays, and the Cork Road campus (main campus) is on the right 3 km from the quays.

From Limerick (using the toll bridge):
Take the N24 towards Waterford. At the first roundabout on approach to Waterford, take the second exit (signposted Waterford / Cork / Rosslare). At the next roundabout, take the third exit (signposted N25 / Cork / Waterford South). Proceed through the toll bridge (toll is €1.90 per car). Take the exit directly after the toll bridge (signposted Waterford South/R710). At the top of the off-ramp, go left at the small roundabout, then straight through two larger roundabouts (signposted R710/City Centre/Tramore). At the next roundabout (landmark B&Q on your left), take the first exit (signposted City Centre). Proceed down the Cork Road for approx 2km and the main entrance to WIT’s main campus is on the left. The College Street Campus is a further 2km towards the city centre on the left.

From Limerick (avoiding the toll bridge):
Take the N24 towards Waterford. At the first roundabout on approach to Waterford, take the second exit (signposted Waterford / Cork / Rosslare). At the next roundabout, take the second exit (signposted Waterford). Follow signs to Waterford until you reach Rice Bridge, beside the Railway Station. Go right at the roundabout, cross the bridge and take a left turn along the quays. At the end of the quays (at the Tower Hotel) follow the road around to the right onto The Mall. Carry on straight on this street which becomes the Cork Road after about 1 km. The College Street campus is on the right 1 km from the quays, and the Cork Road campus (main campus) is on the right 3 km from the quays.

From Wexford, Gorey or Enniscorthy (using the toll bridge):
From New Ross, take the N25 (signposted Waterford / Cork). Approx 1 mile after the Rhu Glen Hotel on the left, take the third exit off the roundabout (signposted Waterford / Cork). Proceed straight on the dual carriageway to the toll bridge (toll is €1.90 per car). Take the exit directly after the toll bridge (signposted Waterford South/R710). At the top of the off-ramp, go left at the small roundabout, then straight through two larger roundabouts (signposted R710/City Centre/Tramore). At the next roundabout (landmark B&Q on your left), take the first exit (signposted City Centre). Proceed down the Cork Road for approx 2km and the main entrance to WIT’s main campus is on the left.

From Wexford, Gorey or Enniscorthy (avoiding the toll bridge):
From New Ross, take the N25 (signposted Waterford / Cork). Approx 1 mile after the Rhu Glen Hotel on the left, take the second exit off the roundabout (signposted Waterford Port). Follow signs to Waterford until you reach Rice Bridge, beside the Railway Station. Go left at the roundabout, cross the bridge and take a left turn along the quays. At the end of the quays (at the Tower Hotel) follow the road around to the right onto The Mall. Carry on straight on this street which becomes the Cork Road after about 1 km. The College Street campus is on the right 1 km from the quays, and the Cork Road campus (main campus) is on the right 3 km from the quays.

From Cork and Dungarvan:
From Cork / Dungarvan, take the N25 signed-posted Waterford / Rosslare. Get off the N25 dual carriageway (new road) at the exit just before the Toll Bridge (signposted Waterford South/R710). At the top of the ramp, take the right through a small roundabout, proceed over the flyover, go straight through another small roundabout (signposted R710), then straight through two larger roundabouts (signposted R710/City Centre/Tramore). At the next roundabout (landmark B&Q), take the first exit (signposted City Centre). Proceed down the Cork Road for approx 2km and the main entrance to WIT’s main campus is on the left.


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Brendan BuckleyMr Brendan Buckley is the principle of Chessossity.com , teaching chess in several Galway Primary Schools and the Galway Junior Chess Club.  An expert chess player himself , currently rated (2082) in the top 40 players on the Irish Chess Union rating list. Prior to becoming a full time chess coach in February 2009 Brendan has had a number of different teaching positions, all involving GBL.  As a TEFL teacher he worked in Spain and Mexico. As a Kayak and Surf instructor and worked teaching children in outdoor education centers.  These activities have a games based approach because if the activity is not fun for the kids then they won’t want to do it. Drawing on his experiences over the past 10 years he has developed a web application to enable non-chess players to teach chess to expert standards.  The focus being on development of students thinking skills.

 

David DelaneyDr David Delany holds a PhD in computational neuroscience from the School of Psychology in Trinity College Dublin. He is CEO of Neurosynergy Games Ltd, an Irish neurotech software start-up formed to commercialise neuroscientifically innovative clinical and recreational brain training interventions. Dr Delany is also a visiting research fellow in the Centre for Academic Practice and Student Learning (CAPSL) in TCD where he regularly runs a unique, cognitive science-based, knowledge analytics workshop for academics designed to improve the conceptual depth and citation impact of research output. He also lectures part-time in South East Technological University on statistics and abnormal psychology.

 

 

Patrick FeliciaDr Patrick Felicia, PhD, is a lecturer, course leader and researcher at Waterford Institute of Technology, where he teaches and supervises undergraduate and postgraduate students. He obtained his MSc in Multimedia Technology in 2003 and PhD in Computer Science in 2009 from University College Cork, Ireland. Patrick has a keen interest in the design and development of engaging educational multimedia-based application for secondary and third level. He is specialized in Game-Based Learning, Multimedia, Educational Psychology, and Instructional Design.  He is Editor-In-Chief of the International Journal of Game-Based Learning (IJGBL) and has also served on program committees for internati onal Game-Based Learning and Technology-Enhanced Learning conferences and journals.  Patrick is currently conducting research in the fields of adaptive educational games and user profiling in video games. He is also investigating the factors that may facilitate or prevent the integration of GBL in primary, secondary and third-level education. In addition to his research on GBL, he also focuses on promoting best practices for GBL amongst educationalists (e.g., keynotes and workshops), a task he believes is crucial for a wider understanding and acceptance of GBL.

 

Ryan FlynnRyan Flynn is a Senior Lecturer at the University of Greenwich in Games and Multimedia Technologies. He teaches how to design and develop computer and video games for a number of different platforms, including Flash, XNA and iPhone/iPod Touch. He is also currently studying for a PHD, where he is investigating the link between games and education.

 

 

 

Dennis Maciuszek studied Media Author, Computer Science, and Psychology. He is currently a PhD student at the University of Rostock, Germany, working in the areas of game-based learning and virtual worlds from an instructional design perspective. In teaching, he is giving seminars on e-learning and media use in school. He has previously been employed at the University of Linköping, Sweden, and been involved in various film and interactive media projects during his time at Stuttgart Media University, Germany, among them a cross-media educational game on evolution for the Stuttgart State Museum of Natural History.

 

 

Martina Weicht is a PhD student at the University of Rostock, Institute of Computer Science, Software Engineering group. She is currently working in an EU project on engaging school students into Marine Sciences, where she develops virtual lab experiments based on “real” scientific work.

Prof. Dr. Alke Martens is Professor at the University of Education Schwaebisch Gmuend, leader of the research group “Computer Science and Instructional Design”, and elected vice-rector for research and international affairs. She received her PhD in Computer Science from the University of Rostock in Artificial Intelligence in the context of Intelligent Tutoring Systems. After that she was Junior Professor at the University of Rostock and leader of the research group “eLearning and cognitive systems”. Her current research interests are formal methods, software engineering, modelling and simulation, teaching and training systems, and a combination thereof, e.g. in game-based learning.

Tracey J. Mehigan is currently a researcher with the Interaction Design, E-learning and Speech (IDEAS) Research Group at the Department of Computer Science, University College Cork, Ireland.  Her principle area of research focuses on the use of mobile computing for eLearning purposes.  She has a particular interest in the area of adaptive learning systems and the development of systems to facilitate the inclusion of those with disabilities and special needs into mainstream and ubiquitous collaborative learning environments. She has authored a number of articles within the area of mobile learning and HCI.

 

 

Jeneen Naji is currently Digital Media Faculty in both the Centre for Media Studies and the Department of Computer Science at the National University of Ireland, Maynooth where she lectures on the B.A. and B.Sc. in Multimedia. Previous to this she was Multimedia Faculty in the Higher Colleges of Technology in the United Arab Emirates and before this she taught in the Department of Creative Media in Dundalk Institute of Technology.
Jeneen holds a B.A. (hons) in Imaginative Writing & Theatre Studies from Liverpool John Moores University in the U.K. and a M.Sc. in Multimedia from Dublin City University in Ireland. She is currently completing her PhD with Dublin City University through conducting research into online interactive flash poetry.

 

 

Ian Pitt lectures in Usability Engineering and Interactive Media at University College, Cork, Ireland. He took his D.Phil at the University of York, UK, then worked as a research fellow at Otto-von-Guericke University, Magdeburg, Germany, before moving to Cork in 1997. He is the leader of the Interaction Design, E-learning and Speech (IDEAS) Research Group at UCC, which is currently working on a variety of projects relating to multi-modal human-computer interaction across various application domains. His own research interests centre around the use of speech and non-speech sound in computer interfaces, and the design of computer systems for use by blind and visually-impaired people.

 

 

Pauline Rooney is an eLearning developer, researcher and tutor with the Learning, Teaching and Technology Centre and the Dublin Institute of Technology. Prior to joining DIT, she worked as an instructional designer in the private elearning sector, collaborating with the Royal College of Surgeons and Harvard University. She obtained her MSc (Ed) in Computer Based Learning from Queens University Belfast and completed her Doctorate of Education (EdD) with the University of Sheffield, where she investigated what happens when a multidisciplinary in-house approach is taken to the design, development and implementation of serious games in HE. In addition to working on a wide range of national and international projects, she provides support to academic staff in their elearning endeavours and has tutored and examined on DIT’s postgraduate programmes in third level learning and teaching (including the MSc in Applied eLearning). She has a wide range of publications to date reflecting her specialist research interests including elearning design and development, organisational strategies for implementing elearning in higher education, qualitative research and serious games and virtual worlds.

Advance registration

If you wish to attend the iGBL2012 symposium, please send an email to [email protected] with the subject "iGBL 2012" and the following information:

  • First Name
  • Last Name
  • Affiliation
  • Attending workshops (Y/N). Those attending workshops will be contacted with further details on workshops (e.g., streams and schedule).

You will then receive a confirmation of your advance registration. Please note that your registration will be temporary until your conference fees have been paid.


Registration fees:The registration fees for iGBL2012 are as follows:

  • Regular registration fees: €50
  • Students' registration fees: €25 (you will be asked for your student ID at registration)

The registration fees cover entry to all events during the program  (e.g., presentations on the Thursday and workshops on the Friday), an information pack, light refreshments and a light lunch on Thursday and Friday. The fees do not include the cost of accommodation or evening meals. If you require more information on booking accommodation, please see the section entitled location.

Paying by Cheque

Cheques should be made payable to SETU Waterford iGBL 2012. Please mail your cheque along with your contact details (e.g., first name, last name, email address, and phone number) to:
Dr. Patrick Felicia
School of Computing, Maths and Physics
Waterford Institute of Technology
Cork Road,
Waterford
Co.Waterford


Electronic Transfer

If you wish to pay by electronic transfer, please use the following account details:
Bank Sort Code: 93-41-19
Bank Account: 51505020
Bank name and adrress: AIB, Michael Street, Waterford
SWIFT/BIC Code: AIBKIE2D
IBAN CODE: IE12AIBK934119515055020
When completing the bank transfer, please quote ‘IGBL 2012’ in the remitter's message.


Terms and Conditions

Cancellation: Notice of cancellation for the iGBL symposium should be sent to [email protected].  An administration fee of €20.00 will be deducted from original conference charge on all cancellations received before 30th April 2012. No refunds can be made after this date.
Changes in conference program: In the event of cancellations of speakers or other changes in the main conference program, no full or partial refund of the registration fees can be made.
Liability: Waterford Institute of Technology  will not under any circumstances accept responsibility or liability in respect to damage or loss of personal effects brought to the symposium.
For any query on symposium registration, please contact [email protected]